Momentum
This page covers the core ideas now; worked examples and practice problems will keep expanding.
1. Momentum & Impulse
pmomentum (kg·m/s) — a vector, mass times velocity.Jimpulse (N·s) — the change in momentum, caused by a force acting over time.
Impulse is why a longer collision time (an airbag, bending your knees on landing) reduces the force you feel — the same Δp is achieved with a smaller force when Δt is larger.
2. Conservation of Momentum
In any system free of external forces (or where external forces are negligible during a short collision), total momentum before equals total momentum after.
"Momentum and kinetic energy are conserved in every collision." False — momentum is conserved in all collisions (given no external forces), but kinetic energy is only conserved in elastic collisions. Most real-world collisions are inelastic: momentum is conserved, KE is not.
3. Collisions
Elastic: objects bounce apart, kinetic energy is conserved.
Perfectly inelastic: objects stick together and move as one mass afterward,
kinetic energy is not conserved, momentum still is.
4. Simulator
5. Practice Problems
1. A 3 kg cart moving at 4 m/s collides and sticks to a stationary 1 kg cart. Find the final velocity.